
A WebGL infinite scroll grid component for Framer that renders CMS collection items in a 3D canvas layer. It supports two layout modes — scattered (organic, Perlin-noise displacement) and uniform (rigid grid) — with configurable columns, rows, cell dimensions, gap, and drag speed. Includes cursor-aware magnetic force (push or pull), post-processing effects (depth fog, lens distortion, chromatic aberration, edge jitter), a customizable loading screen overlay, hover titles pulled from CMS data, and adaptive performance that automatically scales render quality to maintain frame rate across devices.