The 3 decisions that actually make an event work
Most events fail before anyone sends an invite. Not because of the flowers or the playlist — because three things were never decided.
Who it's for. If you can't name the 20 people who must be there, you don't have an event. You have a maybe.
The one feeling you want people to leave with. Everything else is decoration.
A hard stop time. Open-ended nights drift. Defined nights peak.
Lock those three first. Then build around them.
