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Advanced Shader Graph Masterclass

$332/ week
1 day trial

Master production-ready shader systems used by professional Technical Artists

The definitive course on shader graph mastery for Technical Artists.

Go from understanding basic node setups to architecting production-ready shader systems used in AAA and indie games alike. Each module builds on the last — covering procedural generation, lighting models, post-processing, VFX, and performance optimization.

What you’ll master:
• Procedural texture generation — noise, Voronoi, fractals, and domain warping
• Custom lighting models — toon, PBR extensions, subsurface scattering, anisotropic highlights
• Vertex manipulation — wind, water, terrain deformation, and mesh morphing
• Screen-space effects — outlines, distortion, blur, and custom post-processing
• VFX shaders — dissolves, shields, holograms, portals, and energy fields
• Performance profiling — GPU optimization, LOD strategies, and mobile-friendly shaders

Every lesson includes downloadable project files, node graph breakdowns, and real-world production scenarios. Monthly live shader reviews and Q&A sessions included.

Built for artists who already know their way around a game engine and want to take their shader skills to a professional level.