The 30-second run is a different skill than a long session
Most people treat a tap-to-fly game like a time sink. That's the wrong frame.
A good run here is about 30 seconds. You don't grind. You take a tap, you miss a gap, you start again. The skill is recovery speed — how fast you reset your hands after a death — not how long you can stare at the screen.
That's why Pipe Dash is free with ads, and Pro is $3/month.
Ads pay for the people who want one dopamine hit and leave. Pro is for the ones who will die 40 times in a row and get angry if a banner eats the next flap. If you're the second person, don't play through the ads. Pay the three dollars and keep the rhythm.
If you're the first person: tap, crash, watch the ad, tap again. That's the deal, and it's honest.
The pipes don't care which one you are.
