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Individuals & Solo Creators

$250$200Save 20%

The game you have had in your head for years. From $1,000.

For the person who has had the game in their head for years. You do not need a studio. You need someone who can hold the whole thing at once and finish it.

FULL IP — $2,500 — 6-8 weeks

Playable UE5 build, systems and mechanics design, art direction and visual identity, characters, world and narrative, trailer, key art, pitch deck for funding or publishers.

MADJACKET and Boxlord Omniverse are my own transmedia IP. This is what I build when nobody is paying me.

BUILD + LOOK — $2,000 — 4-5weeks — MOST PROJECTS

Playable UE5 build, systems and mechanics design, art direction and visual identity, custom characters and environment art, one capture pass for screenshots.

The $3,000 question: that is the entire visual identity of your game for the price of two weeks of contract art. Below this line you are the art director, and most people learn too late that it is a full-time job.

BUILD — $1,000 — 3-4 weeks

Playable UE5 build, systems and mechanics design, greybox and placeholder assets, integration of art you supply.

You supply art direction, characters and final art, and reconcile styles yourself. For projects with existing art direction.

Scoping sprint — $200 — 2 weeks

Most people who feel stuck are not stuck on engineering; they cannot yet say what the game is. You leave with a scope document, a feasibility read, a one-page art direction, and an honest budget. Credited in full against any tier booked within 60 days.

Frequently asked questions