
A comprehensive, step-by-step course that takes you from rigging fundamentals to production-ready character setups in Blender. Built by a portrait photographer who understands anatomy at a visceral level — every lesson is designed around how real human bodies move, bend, and deform. You’ll learn professional armature construction, weight painting, constraint systems, facial rigging, and how to build reusable rig templates that actually hold up in production. Whether you’re rigging for games, film, or personal projects, this course gives you the technical foundation and artistic intuition to create rigs that feel alive.