Why we built SendGecko to run entirely on-device (and what it cost us)
Most Telegram automation tools are cloud-first: your sessions live on someone else's server, your message logs sit in someone else's database, and you're trusting a company you've never met to not misuse either.
https://sendgecko.io
We built SendGecko the opposite way. Sessions stay local. No message content touches our servers — the only telemetry we collect is the bare minimum needed for license activation.
The tradeoff? It's harder to build. Cloud-based schedulers are easier to ship because you control the whole stack remotely. On-device execution means we had to be much more deliberate about pacing logic (per-group caps, jitter, daily health budgets) because there's no central server smoothing things out for you — the intelligence has to live in the client.
The upside is real for anyone managing multiple Telegram accounts for a team or community: you're not one server breach away from every session being burned at once, and you're not paying a subscription for the privilege of being someone else's data.
If you're coordinating Telegram for a team, community, or client base and you've been burned by bans or data leaks from cloud tools — this is exactly the gap we built to close. Happy to answer questions on pacing limits, multi-account setup, or how the delivery engine handles group caps.
