KillTotal Systems

The Dota 2 Kill Total system for traders and bettors: live kill-total model feeds, pricing psychology breakdowns, and battle-tested trial fu...
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@veronicapetersProfile pictureJul 8

Built a live kill-total model for Dota 2 — sharing why I priced it the way I did

I've spent the last stretch building a system that turns live Dota 2 match state (gold/XP diffs, draft pace, Roshan timers, objective trades) into a live "fair" kill-total number, updated every 60-90 seconds during a match. The idea: stop reading kill lines off vibes and start reading them off a model that updates as the game moves.


Priced it at $320.96/week, which is intentionally not a round number — it's meant to reflect that this came out of an actual model, not a guess. There's a 1-day free trial on it so you can watch the feed live through a handful of matches before anything gets charged.


What's actually in it:

  • The live model feed itself (edge alerts, pace shifts, variance warnings)

  • A full course breaking down how to read it, how to size positions against edge, and the reasoning behind the pricing/trial/retention systems I built alongside it

  • A trading floor chat where every call gets posted publicly before it settles — wins and losses both


Mostly wanted to share the "why" behind the number since I get asked about it a lot. Happy to answer questions on how the model itself works if anyone's curious.