Build & Deploy Three.js 3D Kiosks on Raspberry Pi — Full Course
If you've ever wanted to build interactive 3D experiences that run on dedicated hardware — museum exhibits, retail displays, digital signage, trade show installations — this is the course for you.
KioskForge teaches you the complete pipeline from writing Three.js code to deploying it on Raspberry Pi kiosk systems in production.
What's Inside
22 lessons across 6 chapters covering WebGL optimization for ARM GPUs, Chromium kiosk mode configuration, systemd auto-launch, OTA fleet updates, and production monitoring
Hands-on final project: build an interactive 3D solar system exhibit for a simulated museum client, deployed across multiple Pis with automated updates and crash recovery
Community access: connect with other developers building real-world kiosk installations
Who This Is For
Web developers who know JavaScript and want to break into physical installations
Three.js developers looking to deploy beyond the browser tab
Creative technologists building interactive exhibits and digital signage
Agencies pitching kiosk solutions to clients and need the technical chops to deliver
The Stack
Three.js · WebGL · Raspberry Pi OS · Chromium Kiosk Mode · systemd · CI/CD · OTA Updates · Fleet Monitoring
No prior hardware experience needed — just solid JavaScript fundamentals and curiosity about the physical world.
$276/month with a 1-day free trial to explore the full curriculum before committing.
