Learn Professional Blender Character Rigging — From Armatures to Production
If you've ever struggled with broken deformations, IK chains that flip out, or weight painting that takes forever and still looks wrong — this course fixes all of that.
Blender Character Rigging Masterclass is a structured, text-based course covering the complete professional rigging pipeline:
🦴 Rigging Fundamentals — armatures, bone anatomy, your first biped rig
🏗️ Skeletal Architecture — proper bone placement, hierarchies, naming conventions
🔗 IK/FK Systems — inverse kinematics, pole targets, seamless IK/FK switching
🎨 Weight Painting — auto weights, manual painting, deformation troubleshooting
😀 Facial Rigging — bone-based face rigs, shape keys, FACS-based expression systems
⚡ Production Workflows — corrective shapes, drivers, optimization, pipeline delivery
6 chapters. 19 lessons. Built for intermediate-to-advanced 3D artists who want studio-quality rigs.
$262/month with a 1-day free trial — start the course, see the quality, decide if it's for you.
Built by a working 3D animator. No fluff, no filler — just the workflows that actually ship.
